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Making

Building and crafts for kids

Building, crafts, engineering and design projects, on screen and off.

Ages 2–5

  • Crayola Crafts: A library of Crayola craft projects that can be searched by materials, theme and age.
  • LEGO Builder: Kids follow LEGO building steps as 3D models they can spin and zoom, sometimes sharing one set with family.
  • Edison Robot: Kids program a compact LEGO-compatible robot using printed barcodes, picture blocks, Scratch-style blocks or Python.
  • KiwiCo DIY Projects: Kids build, tinker and experiment through step-by-step projects that mostly use materials found around the house.
  • Ozobot: Kids draw lines and colored codes with markers for a tiny robot to follow, then try block coding on a screen.
  • Marty the Robot: Kids program a walking, dancing humanoid robot, starting with simple commands and moving on to blocks and Python.
  • Simple Machines by Tinybop: Kids tinker with levers, pulleys, ramps, wedges, wheels and screws to launch, lift and topple things.

Ages 6–8

  • LEGO Education Lesson Plans: Classroom lesson plans built around design challenges with specific LEGO Education sets.
  • MoMA At-Home Art Activities: Art-making ideas from MoMA, each starting from a work in the museum’s collection.
  • Exploratorium Tinkering Projects: Hands-on tinkering projects from the Exploratorium built around motion, balance and chain reactions.
  • V&A Make & Do for Kids: Design activities from the V&A, from a fantastic creature to a patterned tile or a story setting.
  • Crayola Crafts: A library of Crayola craft projects that can be searched by materials, theme and age.
  • New Victory Arts Break: A video activity in which children make a paper puppet of themselves and take it on an adventure.
  • GarageBand: Kids play touch instruments, trigger loops and record songs, beats and their own voices on an iPhone or iPad.
  • Dash Robot by Wonder Workshop: Kids appear to stack picture and block code that sends Dash, a small rolling robot, driving, flashing and talking around the room.
  • Minecraft Education: Kids appear to roam familiar blocky worlds built around coding, math, science and history lessons.
  • LEGO Builder: Kids follow LEGO building steps as 3D models they can spin and zoom, sometimes sharing one set with family.
  • LEGO Education SPIKE App: With the LEGO Education SPIKE App, kids build LEGO models with motors and sensors, then code them with icon blocks, word blocks or Python.
  • Edison Robot: Kids program a compact LEGO-compatible robot using printed barcodes, picture blocks, Scratch-style blocks or Python.
  • mBlock: Kids appear to code games, animations and robots with Scratch-style blocks, then see the same program as Python.
  • PictoBlox: Kids drag blocks to make games, stories and robot programs, and appear to train simple AI models along the way.
  • Makey Makey: Kids clip wires to bananas, play-dough or pencil drawings and turn them into keys for computer games and music.
  • KiwiCo DIY Projects: Kids build, tinker and experiment through step-by-step projects that mostly use materials found around the house.
  • Ozobot: Kids draw lines and colored codes with markers for a tiny robot to follow, then try block coding on a screen.
  • Marty the Robot: Kids program a walking, dancing humanoid robot, starting with simple commands and moving on to blocks and Python.
  • Simple Machines by Tinybop: Kids tinker with levers, pulleys, ramps, wedges, wheels and screws to launch, lift and topple things.
  • Brick Car 2: Kids build cars, trucks and buses out of colorful bricks, then take them out to drive and race.
  • Mekorama: Kids steer a tiny wobbly robot home through mechanical dioramas, then build levels of their own.

Ages 9–12

  • LEGO Education Lesson Plans: Classroom lesson plans built around design challenges with specific LEGO Education sets.
  • Stop Motion Studio: An app for making stop-motion films by photographing small movements one frame at a time.
  • MoMA At-Home Art Activities: Art-making ideas from MoMA, each starting from a work in the museum’s collection.
  • Exploratorium Tinkering Projects: Hands-on tinkering projects from the Exploratorium built around motion, balance and chain reactions.
  • V&A Make & Do for Kids: Design activities from the V&A, from a fantastic creature to a patterned tile or a story setting.
  • Crayola Crafts: A library of Crayola craft projects that can be searched by materials, theme and age.
  • GarageBand: Kids play touch instruments, trigger loops and record songs, beats and their own voices on an iPhone or iPad.
  • Dash Robot by Wonder Workshop: Kids appear to stack picture and block code that sends Dash, a small rolling robot, driving, flashing and talking around the room.
  • Minecraft Education: Kids appear to roam familiar blocky worlds built around coding, math, science and history lessons.
  • LEGO Builder: Kids follow LEGO building steps as 3D models they can spin and zoom, sometimes sharing one set with family.
  • LEGO Education SPIKE App: With the LEGO Education SPIKE App, kids build LEGO models with motors and sensors, then code them with icon blocks, word blocks or Python.
  • Edison Robot: Kids program a compact LEGO-compatible robot using printed barcodes, picture blocks, Scratch-style blocks or Python.
  • mBlock: Kids appear to code games, animations and robots with Scratch-style blocks, then see the same program as Python.
  • PictoBlox: Kids drag blocks to make games, stories and robot programs, and appear to train simple AI models along the way.
  • Makey Makey: Kids clip wires to bananas, play-dough or pencil drawings and turn them into keys for computer games and music.
  • KiwiCo DIY Projects: Kids build, tinker and experiment through step-by-step projects that mostly use materials found around the house.
  • Ozobot: Kids draw lines and colored codes with markers for a tiny robot to follow, then try block coding on a screen.
  • Marty the Robot: Kids program a walking, dancing humanoid robot, starting with simple commands and moving on to blocks and Python.
  • BlocksCAD: Kids snap together code blocks that build 3D shapes and objects, ready to send to a 3D printer.
  • Simple Machines by Tinybop: Kids tinker with levers, pulleys, ramps, wedges, wheels and screws to launch, lift and topple things.
  • Poly Bridge 3: Kids design bridges from wood, steel, rope and hydraulics, then send cars and trucks across to see if they hold.
  • Tinkercad: Kids stack and cut simple shapes into 3D models, wire up virtual circuits and build designs from code blocks.
  • Mekorama: Kids steer a tiny wobbly robot home through mechanical dioramas, then build levels of their own.

Ages 13+

  • LEGO Education Lesson Plans: Classroom lesson plans built around design challenges with specific LEGO Education sets.
  • Stop Motion Studio: An app for making stop-motion films by photographing small movements one frame at a time.
  • MoMA At-Home Art Activities: Art-making ideas from MoMA, each starting from a work in the museum’s collection.
  • Exploratorium Tinkering Projects: Hands-on tinkering projects from the Exploratorium built around motion, balance and chain reactions.
  • V&A Make & Do for Kids: Design activities from the V&A, from a fantastic creature to a patterned tile or a story setting.
  • GarageBand: Kids play touch instruments, trigger loops and record songs, beats and their own voices on an iPhone or iPad.
  • Dash Robot by Wonder Workshop: Kids appear to stack picture and block code that sends Dash, a small rolling robot, driving, flashing and talking around the room.
  • Minecraft Education: Kids appear to roam familiar blocky worlds built around coding, math, science and history lessons.
  • LEGO Builder: Kids follow LEGO building steps as 3D models they can spin and zoom, sometimes sharing one set with family.
  • LEGO Education SPIKE App: With the LEGO Education SPIKE App, kids build LEGO models with motors and sensors, then code them with icon blocks, word blocks or Python.
  • Edison Robot: Kids program a compact LEGO-compatible robot using printed barcodes, picture blocks, Scratch-style blocks or Python.
  • mBlock: Kids appear to code games, animations and robots with Scratch-style blocks, then see the same program as Python.
  • PictoBlox: Kids drag blocks to make games, stories and robot programs, and appear to train simple AI models along the way.
  • Makey Makey: Kids clip wires to bananas, play-dough or pencil drawings and turn them into keys for computer games and music.
  • KiwiCo DIY Projects: Kids build, tinker and experiment through step-by-step projects that mostly use materials found around the house.
  • Ozobot: Kids draw lines and colored codes with markers for a tiny robot to follow, then try block coding on a screen.
  • Marty the Robot: Kids program a walking, dancing humanoid robot, starting with simple commands and moving on to blocks and Python.
  • BlocksCAD: Kids snap together code blocks that build 3D shapes and objects, ready to send to a 3D printer.
  • Simple Machines by Tinybop: Kids tinker with levers, pulleys, ramps, wedges, wheels and screws to launch, lift and topple things.
  • Poly Bridge 3: Kids design bridges from wood, steel, rope and hydraulics, then send cars and trucks across to see if they hold.
  • Tinkercad: Kids stack and cut simple shapes into 3D models, wire up virtual circuits and build designs from code blocks.
  • Mekorama: Kids steer a tiny wobbly robot home through mechanical dioramas, then build levels of their own.