Movement
Smiling Mind
Kids listen to short guided sessions of breathing, body scans and calming stories grouped by age.
Smiling Mind is a mindfulness app with a section written for children, and from the look of it the sessions are short – often a few minutes – which suits kids who struggle to sit still. A child picks a program for their age, then follows a quiet voice through slow breathing, a body scan from toes to forehead, a moment of noticing sounds in the room, or a settling story at bedtime. The App Store page lists themed programs for sleep, for big feelings and for the first weeks of a new school year, along with family sessions meant to be done side by side. A simple tracker records how often a child has practiced. Programs seem to be pitched differently for a six-year-old and a twelve-year-old, so siblings may each find their own level.
- Ages
- Ages 5–12
- Works on
- iPhone and iPad app; Android app
- Topics
- Movement
- Languages
- English
- Listed
- 2026-10-18
What kids do
- Breathe along with a three-minute exercise
- Do a slow body scan at bedtime
- Notice sounds in a mindful-listening session
- Work through a program on big feelings
Who it suits
Ages 5–12. The publisher provides this age guidance.
Notes for parents
Developed by Smiling Mind in Australia, with children’s and adult collections in the same app. The family sessions look meant for a grown-up and child to do together, and headphones may help in a busy house.
What you need
- iPhone, iPad or Android device
- Headphones are nice to have
More Movement
- GoNoodle: Short movement videos built around music, characters and simple instructions.
- Cosmic Kids: Story-led yoga and movement videos in which kids follow a presenter through an adventure.
- Danny Go!: Kids jump, dance and freeze along with Danny’s high-energy songs, games and make-believe adventures.
- Peace Out: Kids breathe, stretch and picture calm scenes while a gentle host tells mindfulness stories.
- Active Arcade: Kids jump, duck, dodge and dance through camera-powered games where their body acts as the controller.