Coding
LightBot
Kids program a small robot with picture command tiles to light up every blue square in a 3D puzzle.
LightBot teaches programming logic without a single line of typed code. Kids hand a small robot a row of command tiles, such as walk, jump, turn and light, then press play and watch it act out the sequence on a 3D grid of blocks. The aim is to light every blue tile. Early levels take only a handful of moves, but the main program has limited room, so before long kids are writing reusable procedures, then loops and conditionals. The store lists 50 levels, with challenge stars for solving each in fewer commands, and several save slots so siblings can keep their own progress. A short browser version made for the Hour of Code looks like an easy way to get a feel for it. Children who like experimenting until something clicks seem likely to get the most from it.
- Ages
- Ages 9–11
- Works on
- Web browser; iPhone and iPad app; Android app; Amazon Fire app
- Topics
- Coding
- Languages
- English
- Listed
- 2026-10-18
What kids do
- Line up commands to move the robot
- Light every blue tile on a level
- Reuse a procedure to save room
- Try the Hour of Code version in a browser
Who it suits
Ages 9–11. The publisher provides this age guidance.
Notes for parents
Made by SpriteBox. Commands are pictures rather than words, so the game appears to work across languages, and the App Store listing frames it for ages 9–11.
What you need
- iPhone, iPad, Android device or web browser
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