← Back to discover

Reading

Teach Your Monster to Read

Children design a monster and take it through games that match letters to sounds, blend words and read sentences.

Phonics practice is wrapped in a continuing adventure, with the customized monster along for the ride. The games move from matching letters and sounds to blending words and, further on, reading whole sentences.

Ages
3–6 years
Works on
iPhone and iPad app
Format
Self-paced
Topics
Reading
Listed
2026-10-10

Rated 4.5 from 30K ratings on the US Apple App Store (checked 2026-10-10).

What kids do

  • Customize a monster
  • Match letters and sounds
  • Blend words
  • Read sentences as the adventure goes on

Who it suits

Ages 3–6, per the developer. It is pitched at the very start of phonics, so a confident reader may already be past it.

Notes for parents

The game is split into three stages, which gives a parent a way to pick a starting point.

Visit Teach Your Monster to Read

In these guides

More Reading

  • Epic – Kids' Books & Reading: A digital library where children browse stories and nonfiction, listen to Read-To-Me books and audiobooks, and look up words with an audio dictionary.
  • Reading.com: A parent and child go through scripted phonics lessons together, followed by decodable stories and practice games.
  • Reading Eggs: Pre-reading, first reading, systematic phonics and later comprehension are split into separate programs aimed at different ages.
  • Hooked on Phonics Learning: Guided reading activities come with an ebook library meant to go alongside the lessons.
  • Teach Monster: Reading for Fun: Recipes, signs and instructions are the reading material in a village adventure where helping characters earns books for a monster’s shelf.
  • Vooks: Animated storybooks with narration, where each word is highlighted as it is read aloud.
  • Endless Reader: Animated words are built letter by letter, dropped into short sentence puzzles and then acted out in a little scene.
  • Starfall: Starfall offers a sequence of clickable reading activities that move from letter sounds to short words and connected stories.